Intervention

  • electronics

Description:

Bigady Budha: Save nature, kill pollution For the module Gamelab we collaborated with students from the animation department to create a flash game. This was one of those modules were only multidisciplinary teams could succeed. What I learned most from this project is that building a game is a process that takes multiple revisions to get it just right. Although a lot of time went into making the graphics, the music and the sounds, the real work went into finetuning the gameplay and playtesting with new users. This is where I learned the true meaning of kleenex testing: you can't re-use the same test persons twice without their minds being biassed and corrupted by the previous tests.

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Roles:

Graphics were done by Liana Trabucco, Music by Ward Lemmens and the sound effects by myself and Kenny Stals. My part in the project was bringing it all together, keeping an oversight of the project and building the actual game with actionscript.

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